machine.html
author Eugen Sawin <sawine@me73.com>
Thu, 31 Mar 2011 23:53:48 +0200
changeset 0 6dc831fb5a60
child 1 92e65293655d
permissions -rwxr-xr-x
Initial.
sawine@0
     1
<html>
sawine@0
     2
<head>
sawine@0
     3
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
sawine@0
     4
<title>Machine</title>
sawine@0
     5
<script src="scripts/CanvasMatrix.js" type="text/javascript"> </script>
sawine@0
     6
<script src="scripts/utils3d.js" type="text/javascript"> </script>
sawine@0
     7
<script src="scripts/glMatrix.js" type="text/javascript"></script>
sawine@0
     8
sawine@0
     9
<script id="shader-fs" type="x-shader/x-fragment"> 
sawine@0
    10
    #ifdef GL_ES
sawine@0
    11
    precision highp float;
sawine@0
    12
    #endif
sawine@0
    13
 
sawine@0
    14
    void main(void) {
sawine@0
    15
        gl_FragColor = vec4(1.0, 1.0, 1.0, 1.0);
sawine@0
    16
    }
sawine@0
    17
</script> 
sawine@0
    18
 
sawine@0
    19
<script id="shader-vs" type="x-shader/x-vertex"> 
sawine@0
    20
    attribute vec3 aVertexPosition;
sawine@0
    21
 
sawine@0
    22
    uniform mat4 uMVMatrix;
sawine@0
    23
    uniform mat4 uPMatrix;
sawine@0
    24
 
sawine@0
    25
    void main(void) {
sawine@0
    26
        gl_Position = uPMatrix * uMVMatrix * vec4(aVertexPosition, 1.0);
sawine@0
    27
    }
sawine@0
    28
</script>
sawine@0
    29
sawine@0
    30
<script src="scripts/machine.js" type="text/javascript"></script>
sawine@0
    31
</head>
sawine@0
    32
 
sawine@0
    33
<body onload="main();">
sawine@0
    34
<canvas id="machine" width="500" height="500">
sawine@0
    35
    If you're seeing this your web browser doesn't support the canvas element!
sawine@0
    36
</canvas>
sawine@0
    37
</body>
sawine@0
    38
 
sawine@0
    39
</html>