sawine@2
|
1 |
var machine;
|
sawine@8
|
2 |
var renderer;
|
sawine@36
|
3 |
var gl;
|
sawine@11
|
4 |
var controller;
|
sawine@11
|
5 |
var camera;
|
sawine@28
|
6 |
var cameraSpeed = {"h": 1.0, "v": 1.0, "zoom": 1.0, "pitch": 1.0, "yaw": 1.0, "roll": 1.0};
|
sawine@13
|
7 |
var keyActionMap = {'A': moveCameraLeft,
|
sawine@13
|
8 |
'D': moveCameraRight,
|
sawine@13
|
9 |
'W': moveCameraUp,
|
sawine@13
|
10 |
'S': moveCameraDown};
|
sawine@14
|
11 |
var mouseActionMap = {"pitch": [[true, false, false], pitchCamera],
|
sawine@14
|
12 |
"yaw": [[true, false, false], yawCamera],
|
sawine@27
|
13 |
"rotate": [[true, false, false], rotateCamera],
|
sawine@14
|
14 |
"wheel": zoomCamera};
|
sawine@24
|
15 |
include("scripts/cube.js");
|
sawine@24
|
16 |
include("scripts/renderer.js");
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sawine@27
|
17 |
include("scripts/camera.js");
|
sawine@2
|
18 |
|
sawine@2
|
19 |
function main()
|
sawine@2
|
20 |
{
|
sawine@2
|
21 |
var canvas = document.getElementById("machine");
|
sawine@2
|
22 |
var context = new Context(canvas);
|
sawine@10
|
23 |
context.expand();
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sawine@36
|
24 |
gl = context.gl;
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sawine@28
|
25 |
var scene = createScene(context);
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sawine@35
|
26 |
gl.clearColor(0.00, 0.0, 0.0, 1.0);
|
sawine@2
|
27 |
gl.enable(gl.DEPTH_TEST);
|
sawine@28
|
28 |
machine = new Machine(scene);
|
sawine@32
|
29 |
camera = new Camera(cameraSpeed, [0, 0, 20]);
|
sawine@11
|
30 |
renderer = new Renderer(camera, context);
|
sawine@13
|
31 |
controller = new Controller(keyActionMap, mouseActionMap, camera, machine, renderer);
|
sawine@6
|
32 |
update();
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sawine@13
|
33 |
window.onresize = expandContext;
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sawine@13
|
34 |
document.onkeydown = handleKeyDown;
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sawine@13
|
35 |
document.onkeyup = handleKeyUp;
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sawine@13
|
36 |
canvas.onmousedown = handleMouseDown;
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sawine@13
|
37 |
document.onmouseup = handleMouseUp;
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sawine@13
|
38 |
document.onmousemove = handleMouseMove;
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sawine@14
|
39 |
document.onmousewheel = handleMouseWheel;
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sawine@13
|
40 |
//read("config/camera", configureCamera);
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sawine@13
|
41 |
}
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sawine@13
|
42 |
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sawine@36
|
43 |
var textures = [];
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sawine@36
|
44 |
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sawine@36
|
45 |
function Texture(file)
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sawine@36
|
46 |
{
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sawine@36
|
47 |
this.id = textures.length;
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sawine@36
|
48 |
textures.push(this);
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sawine@36
|
49 |
this.hnd = gl.createTexture();
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sawine@36
|
50 |
this.image = new Image();
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sawine@36
|
51 |
this.image.onload = function() { handleLoadedTexture(); }
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sawine@36
|
52 |
this.image.src = file;
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sawine@36
|
53 |
}
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sawine@36
|
54 |
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sawine@36
|
55 |
function handleLoadedTexture()
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sawine@36
|
56 |
{
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sawine@36
|
57 |
var texture = textures[textures.length-1];
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sawine@36
|
58 |
gl.bindTexture(gl.TEXTURE_2D, texture.hnd);
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sawine@36
|
59 |
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, true);
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sawine@36
|
60 |
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, texture.image);
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sawine@37
|
61 |
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
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sawine@37
|
62 |
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR_MIPMAP_NEAREST);
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sawine@37
|
63 |
gl.generateMipmap(gl.TEXTURE_2D);
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sawine@36
|
64 |
gl.bindTexture(gl.TEXTURE_2D, null);
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sawine@36
|
65 |
}
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sawine@36
|
66 |
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sawine@28
|
67 |
function createScene(context)
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sawine@28
|
68 |
{
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sawine@33
|
69 |
var size = 1;
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sawine@36
|
70 |
var texture = new Texture("textures/nehe.gif");
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sawine@36
|
71 |
var vbo = new CubeVbo(size, context, texture);
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sawine@35
|
72 |
var scene = new Node([0, 0, 0], [0, 0, 0], new Cube(vbo));
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sawine@30
|
73 |
var dim = 10;
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sawine@33
|
74 |
var d = size * 4;
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sawine@28
|
75 |
for (var x = 0; x < dim; x += 1) {
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sawine@28
|
76 |
for (var y = 0; y < dim; y += 1) {
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sawine@28
|
77 |
for (var z = 0; z < dim; z += 1) {
|
sawine@32
|
78 |
var pos = [x * d - dim * d / 2, y * d - dim * d / 2, -z * d];
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sawine@35
|
79 |
scene.children.push(new Node(pos, [0, 0, 0], new Cube(vbo)));
|
sawine@28
|
80 |
}
|
sawine@28
|
81 |
}
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sawine@28
|
82 |
}
|
sawine@28
|
83 |
return scene;
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sawine@28
|
84 |
}
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sawine@28
|
85 |
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sawine@13
|
86 |
function configureCamera(config) {
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sawine@13
|
87 |
alert(config);
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sawine@6
|
88 |
}
|
sawine@6
|
89 |
|
sawine@6
|
90 |
function update()
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sawine@6
|
91 |
{
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sawine@7
|
92 |
requestAnimFrame(update);
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sawine@11
|
93 |
controller.update();
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sawine@28
|
94 |
//machine.scene.rotation.x += (random(0, 2) - 2) * 0.001;
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sawine@28
|
95 |
// machine.scene.rotation.y += (random(0, 3) - 1) * 0.001;
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sawine@28
|
96 |
// machine.scene.rotation.z += (random(0, 2) - 1) * 0.001;
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sawine@8
|
97 |
machine.update(new Date().getTime());
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sawine@28
|
98 |
camera.update();
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sawine@8
|
99 |
renderer.update(machine.scene);
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sawine@2
|
100 |
}
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sawine@2
|
101 |
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sawine@9
|
102 |
function random(min, max)
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sawine@9
|
103 |
{
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sawine@10
|
104 |
return (min + Math.random() * (max - min));
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sawine@9
|
105 |
}
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sawine@9
|
106 |
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sawine@22
|
107 |
function normalize(vectors)
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sawine@22
|
108 |
{
|
sawine@22
|
109 |
for (var v in vectors) vec3.normalize(v);
|
sawine@22
|
110 |
}
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sawine@22
|
111 |
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sawine@13
|
112 |
function Controller(keyActionMap, mouseActionMap, camera, machine, renderer)
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sawine@11
|
113 |
{
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sawine@13
|
114 |
this.keyboard = new Keyboard(keyActionMap);
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sawine@28
|
115 |
this.mouse = new Mouse(mouseActionMap);
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sawine@11
|
116 |
}
|
sawine@11
|
117 |
Controller.prototype.update = function()
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sawine@11
|
118 |
{
|
sawine@11
|
119 |
this.keyboard.handle();
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sawine@13
|
120 |
this.mouse.handle();
|
sawine@11
|
121 |
}
|
sawine@11
|
122 |
|
sawine@13
|
123 |
function Mouse(actionMap)
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sawine@11
|
124 |
{
|
sawine@13
|
125 |
this.actionMap = actionMap;
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sawine@14
|
126 |
this.pressed = [false, false, false];
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sawine@14
|
127 |
this.wheelDelta = 0;
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sawine@27
|
128 |
this.posStack = [];
|
sawine@11
|
129 |
}
|
sawine@13
|
130 |
Mouse.prototype.buttonDown = function(event)
|
sawine@13
|
131 |
{
|
sawine@13
|
132 |
this.pressed[event.which-1] = true;
|
sawine@13
|
133 |
}
|
sawine@13
|
134 |
Mouse.prototype.buttonUp = function(event)
|
sawine@13
|
135 |
{
|
sawine@13
|
136 |
this.pressed[event.which-1] = false;
|
sawine@13
|
137 |
}
|
sawine@13
|
138 |
Mouse.prototype.move = function(event)
|
sawine@13
|
139 |
{
|
sawine@27
|
140 |
this.posStack.push([event.clientX, event.clientY]);
|
sawine@27
|
141 |
//this.currentPos = [event.clientX, event.clientY];
|
sawine@14
|
142 |
}
|
sawine@14
|
143 |
Mouse.prototype.moveWheel = function(event)
|
sawine@14
|
144 |
{
|
sawine@14
|
145 |
this.wheelDelta += event.wheelDelta;
|
sawine@14
|
146 |
}
|
sawine@14
|
147 |
Mouse.prototype.handle = function()
|
sawine@14
|
148 |
{
|
sawine@27
|
149 |
while (this.posStack.length > 0)
|
sawine@13
|
150 |
{
|
sawine@27
|
151 |
var pos = this.posStack.pop();
|
sawine@27
|
152 |
if (this.lastPos)
|
sawine@13
|
153 |
{
|
sawine@27
|
154 |
var delta = [pos[0] - this.lastPos[0], pos[1] - this.lastPos[1], 0];
|
sawine@27
|
155 |
delta = normaliseMoveDelta(delta);
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sawine@27
|
156 |
var action = this.actionMap["pitch"];
|
sawine@27
|
157 |
if (delta[1] != 0 && action)
|
sawine@13
|
158 |
{
|
sawine@27
|
159 |
for (var i = 0; i < 3; i++)
|
sawine@27
|
160 |
{
|
sawine@27
|
161 |
if (this.pressed[i] != action[0][i]) break;
|
sawine@27
|
162 |
if (i == 2) action[1](delta[1]);
|
sawine@27
|
163 |
}
|
sawine@27
|
164 |
}
|
sawine@27
|
165 |
action = this.actionMap["yaw"];
|
sawine@27
|
166 |
if (delta[0] != 0 && action)
|
sawine@13
|
167 |
{
|
sawine@27
|
168 |
for (var i = 0; i < 3; i++)
|
sawine@27
|
169 |
{
|
sawine@27
|
170 |
if (this.pressed[i] != action[0][i]) break;
|
sawine@27
|
171 |
if (i == 2) action[1](delta[0]);
|
sawine@27
|
172 |
}
|
sawine@13
|
173 |
}
|
sawine@13
|
174 |
}
|
sawine@27
|
175 |
this.lastPos = pos;
|
sawine@27
|
176 |
}
|
sawine@14
|
177 |
if (this.wheelDelta != 0)
|
sawine@14
|
178 |
{
|
sawine@14
|
179 |
var delta = normaliseWheelDelta(this.wheelDelta);
|
sawine@14
|
180 |
var action = this.actionMap["wheel"];
|
sawine@21
|
181 |
if (delta != 0 && action) action(delta);
|
sawine@14
|
182 |
this.wheelDelta = 0;
|
sawine@27
|
183 |
}
|
sawine@13
|
184 |
}
|
sawine@13
|
185 |
|
sawine@14
|
186 |
function normaliseMoveDelta(delta)
|
sawine@13
|
187 |
{
|
sawine@13
|
188 |
var width = renderer.context.canvas.width;
|
sawine@13
|
189 |
var height = renderer.context.canvas.height;
|
sawine@27
|
190 |
return [delta[0] / width, delta[1] / height, 0];
|
sawine@13
|
191 |
}
|
sawine@13
|
192 |
|
sawine@14
|
193 |
function normaliseWheelDelta(delta)
|
sawine@14
|
194 |
{
|
sawine@14
|
195 |
return delta / 60;
|
sawine@14
|
196 |
}
|
sawine@14
|
197 |
|
sawine@11
|
198 |
function Keyboard(actionMap)
|
sawine@11
|
199 |
{
|
sawine@11
|
200 |
this.actionMap = actionMap;
|
sawine@11
|
201 |
this.pressed = {};
|
sawine@11
|
202 |
}
|
sawine@11
|
203 |
Keyboard.prototype.keyDown = function(event)
|
sawine@11
|
204 |
{
|
sawine@11
|
205 |
this.pressed[event.keyCode] = true;
|
sawine@11
|
206 |
}
|
sawine@11
|
207 |
Keyboard.prototype.keyUp = function(event)
|
sawine@11
|
208 |
{
|
sawine@11
|
209 |
this.pressed[event.keyCode] = false;
|
sawine@11
|
210 |
}
|
sawine@11
|
211 |
Keyboard.prototype.handle = function()
|
sawine@11
|
212 |
{
|
sawine@11
|
213 |
for (key in this.pressed)
|
sawine@11
|
214 |
{
|
sawine@11
|
215 |
if (this.pressed[key])
|
sawine@11
|
216 |
{
|
sawine@11
|
217 |
key = String.fromCharCode(key);
|
sawine@11
|
218 |
if (this.actionMap[key]) this.actionMap[key]();
|
sawine@11
|
219 |
}
|
sawine@11
|
220 |
}
|
sawine@11
|
221 |
}
|
sawine@11
|
222 |
|
sawine@5
|
223 |
function Machine(scene)
|
sawine@4
|
224 |
{
|
sawine@5
|
225 |
this.scene = scene;
|
sawine@8
|
226 |
this.lastUpdate = 0;
|
sawine@5
|
227 |
}
|
sawine@8
|
228 |
Machine.prototype.update = function(time)
|
sawine@5
|
229 |
{
|
sawine@28
|
230 |
this.scene.update(time);
|
sawine@8
|
231 |
if (this.lastUpdate != 0)
|
sawine@8
|
232 |
{
|
sawine@9
|
233 |
var diff = time - this.lastUpdate;
|
sawine@8
|
234 |
|
sawine@8
|
235 |
}
|
sawine@8
|
236 |
this.lastUpdate = time;
|
sawine@4
|
237 |
}
|
sawine@4
|
238 |
|
sawine@13
|
239 |
function read(file, handler)
|
sawine@13
|
240 |
{
|
sawine@13
|
241 |
var request = new XMLHttpRequest();
|
sawine@13
|
242 |
request.open("GET", file);
|
sawine@13
|
243 |
request.onreadystatechange = function() {
|
sawine@13
|
244 |
alert(request.readyState);
|
sawine@13
|
245 |
if (request.readyState == 4) {
|
sawine@13
|
246 |
handler(request.responseText);
|
sawine@13
|
247 |
}
|
sawine@13
|
248 |
}
|
sawine@13
|
249 |
request.send();
|
sawine@13
|
250 |
}
|
sawine@13
|
251 |
|
sawine@13
|
252 |
// event handler
|
sawine@13
|
253 |
function expandContext()
|
sawine@13
|
254 |
{
|
sawine@13
|
255 |
renderer.context.expand();
|
sawine@13
|
256 |
}
|
sawine@13
|
257 |
|
sawine@13
|
258 |
function moveCameraLeft()
|
sawine@13
|
259 |
{
|
sawine@13
|
260 |
camera.moveLeft();
|
sawine@13
|
261 |
}
|
sawine@13
|
262 |
|
sawine@13
|
263 |
function moveCameraRight()
|
sawine@13
|
264 |
{
|
sawine@13
|
265 |
camera.moveRight();
|
sawine@13
|
266 |
}
|
sawine@13
|
267 |
|
sawine@13
|
268 |
function moveCameraUp()
|
sawine@13
|
269 |
{
|
sawine@13
|
270 |
camera.moveUp();
|
sawine@13
|
271 |
}
|
sawine@13
|
272 |
|
sawine@13
|
273 |
function moveCameraDown()
|
sawine@13
|
274 |
{
|
sawine@13
|
275 |
camera.moveDown();
|
sawine@13
|
276 |
}
|
sawine@13
|
277 |
|
sawine@14
|
278 |
function zoomCamera(delta)
|
sawine@14
|
279 |
{
|
sawine@14
|
280 |
camera.zoom(delta);
|
sawine@14
|
281 |
}
|
sawine@14
|
282 |
|
sawine@13
|
283 |
function pitchCamera(delta)
|
sawine@13
|
284 |
{
|
sawine@19
|
285 |
camera.pitch(delta);
|
sawine@13
|
286 |
}
|
sawine@13
|
287 |
|
sawine@13
|
288 |
function yawCamera(delta)
|
sawine@13
|
289 |
{
|
sawine@19
|
290 |
camera.yaw(delta);
|
sawine@13
|
291 |
}
|
sawine@13
|
292 |
|
sawine@27
|
293 |
function rotateCamera(angles)
|
sawine@27
|
294 |
{
|
sawine@27
|
295 |
camera.rotate(angles);
|
sawine@27
|
296 |
}
|
sawine@27
|
297 |
|
sawine@13
|
298 |
function handleKeyDown(event)
|
sawine@13
|
299 |
{
|
sawine@13
|
300 |
controller.keyboard.keyDown(event);
|
sawine@13
|
301 |
}
|
sawine@13
|
302 |
|
sawine@13
|
303 |
function handleKeyUp(event)
|
sawine@13
|
304 |
{
|
sawine@13
|
305 |
controller.keyboard.keyUp(event);
|
sawine@13
|
306 |
}
|
sawine@13
|
307 |
|
sawine@13
|
308 |
function handleMouseDown(event)
|
sawine@13
|
309 |
{
|
sawine@13
|
310 |
controller.mouse.buttonDown(event);
|
sawine@13
|
311 |
}
|
sawine@13
|
312 |
|
sawine@13
|
313 |
function handleMouseUp(event)
|
sawine@13
|
314 |
{
|
sawine@13
|
315 |
controller.mouse.buttonUp(event);
|
sawine@13
|
316 |
}
|
sawine@13
|
317 |
|
sawine@13
|
318 |
function handleMouseMove(event)
|
sawine@13
|
319 |
{
|
sawine@13
|
320 |
controller.mouse.move(event);
|
sawine@13
|
321 |
}
|
sawine@14
|
322 |
|
sawine@14
|
323 |
function handleMouseWheel(event)
|
sawine@14
|
324 |
{
|
sawine@14
|
325 |
controller.mouse.moveWheel(event);
|
sawine@14
|
326 |
}
|