# HG changeset patch # User Eugen Sawin # Date 1303910014 -7200 # Node ID f471c01dca992b46ad8390cd6a3117d93773b114 # Parent 2af408534f287276a55119ae5c84dfda7177ee06 Increasing viewport. diff -r 2af408534f28 -r f471c01dca99 scripts/renderer.js --- a/scripts/renderer.js Wed Apr 27 15:10:42 2011 +0200 +++ b/scripts/renderer.js Wed Apr 27 15:13:34 2011 +0200 @@ -127,7 +127,7 @@ gl.viewport(0, 0, viewport.width, viewport.height); gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); - mat4.perspective(45, viewport.width / viewport.height, 0.1, 100.0, pMatrix); + mat4.perspective(45, viewport.width / viewport.height, 0.1, 1000.0, pMatrix); var lighting = true; gl.uniform1i(shader.useLightingUniform, lighting);