Added test texture.
1.1 --- a/scripts/machine.js Sat Apr 30 04:16:57 2011 +0200
1.2 +++ b/scripts/machine.js Sat Apr 30 04:32:22 2011 +0200
1.3 @@ -67,7 +67,7 @@
1.4 function createScene(context)
1.5 {
1.6 var size = 1;
1.7 - var texture = new Texture("textures/nehe.gif");
1.8 + var texture = new Texture("textures/test.png");
1.9 var vbo = new CubeVbo(size, context, texture);
1.10 var scene = new Node([0, 0, 0], [0, 0, 0], new Cube(vbo));
1.11 var dim = 10;
2.1 --- a/scripts/renderer.js Sat Apr 30 04:16:57 2011 +0200
2.2 +++ b/scripts/renderer.js Sat Apr 30 04:32:22 2011 +0200
2.3 @@ -147,7 +147,7 @@
2.4 gl.uniform3f(shader.pointLightingLocationUniform, pos[0], pos[1], pos[2]);
2.5 uni = 1.0;
2.6 gl.uniform3f(shader.pointLightingSpecularColourUniform, uni, uni, uni);
2.7 - uni = .05;
2.8 + uni = .07;
2.9 gl.uniform3f(shader.pointLightingDiffuseColourUniform, uni, uni, uni);
2.10
2.11 // var lightingDir = vec3.create();
3.1 Binary file textures/test.png has changed