Increasing viewport.
authorEugen Sawin <sawine@me73.com>
Wed, 27 Apr 2011 15:13:34 +0200
changeset 34f471c01dca99
parent 33 2af408534f28
child 35 7769f6e1e2c5
Increasing viewport.
scripts/renderer.js
     1.1 --- a/scripts/renderer.js	Wed Apr 27 15:10:42 2011 +0200
     1.2 +++ b/scripts/renderer.js	Wed Apr 27 15:13:34 2011 +0200
     1.3 @@ -127,7 +127,7 @@
     1.4  
     1.5      gl.viewport(0, 0, viewport.width, viewport.height);
     1.6      gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
     1.7 -    mat4.perspective(45, viewport.width / viewport.height, 0.1, 100.0, pMatrix);
     1.8 +    mat4.perspective(45, viewport.width / viewport.height, 0.1, 1000.0, pMatrix);
     1.9  
    1.10      var lighting = true;
    1.11      gl.uniform1i(shader.useLightingUniform, lighting);